Mobile app development
Native and cross-platform apps for iOS and Android, built to feel at home on every device. A senior team, from design to launch on the stores.
What we build
We build mobile apps people use every day, not demos.
- Native iOS and Android apps. Swift for iOS, Kotlin for Android, when you need the fastest possible feel and full access to the platform.
- Cross-platform apps. One codebase in Flutter or React Native that ships to both stores, when you want the same product on iOS and Android without building it twice.
- Companion apps. A mobile front end for a product, web platform, or hardware you already run, reusing your current API and data.
- Offline-first and data sync. Apps that keep working with no connection and reconcile changes once the device is back online.
- Push notifications. Targeted, timed, and measurable, wired to your backend or a service like Firebase.
- App store release management. We handle submission to the App Store and Google Play, review feedback, and staged rollouts, and we stay on for the updates after launch.
We choose native or cross-platform with you, based on the product and the budget, not on habit.
How we work
Same four steps on every project. We start with Discovery, a first call where we map what the app has to do and who it is for. Then a Proposal with a clear scope, a timeline and a fixed cost: you approve both the scope and the number before we write a line of code, and that number does not move. Ongoing work after launch can run time and materials.
Then we Build in short iterations. You get working software you can install on a real device at every step, so you always know where the project stands. Your feedback on each build goes straight into the next one.
Then Launch and support. We submit to the stores, watch the first releases, and stay around for updates, new features, and OS changes. The store accounts are in your name, and what we deliver is agreed in the contract before we start.
Common questions
How much does an app cost, and how long does it take? Most apps take two to six months from the first call to store launch, depending on scope. We quote each one after Discovery, as a fixed price you approve up front. A small companion app costs less and ships sooner than a full product with its own backend.
Can you take over an app someone else started? Yes. We begin with an audit of the existing code, then tell you plainly what to keep, what to rebuild, and what it will cost. You get that assessment before you commit to the full engagement.
Native or cross-platform, which should we pick? It depends on the product. Cross-platform with Flutter or React Native covers most business apps well and saves budget. We go native with Swift or Kotlin when the app leans hard on the camera, sensors, performance, or the newest OS features. We recommend, you decide.
Technologies we use
- Flutter
- Swift
- Kotlin
- React Native
Have a project in mind?
Tell us about it